I'm a game developer, teacher, and game/artificial intelligence researcher based out of Northeastern University and Die Gute Fabrik. My research focuses on using AI in the service of game design. With a background in game design and psychology, I am interested in building AI player models and applying these in game development, testing, and game play and using them to understand players and the craft of making games.
I study small-scale game development processes with a strong interest in tools and ecologically valid playtesting.
As a co-owner of independent game development studio Die Gute Fabrik, I focus on production, design, and programming of games that are synaesthetic, offbeat, and above all, personal.