My name is Christoffer – I work on combining game design and game AI with psychology and psychometrics. Currently, I’m focusing on using player modeling and AI agents to enable procedural playtesting of games and to imitate and evaluate players.
Here’s a list of publications which is continuously updated.
I currently do my work at the Center for Computer Games Research at the IT-University of Copenhagen. When not there, I usually work with my friends and colleagues in the Copenhagen Game Collective, Duck and Cover Games, and Die Gute Fabrik.
You can reach me at email@example.com.